The release of Blood Bowl 3 faced delays, critical bugs, and a mostly negative rating on Steam. In response, the developers issued a community update promising to tackle key issues: bugs, monetization worries, and lack of rewards. They introduced two ways players can earn warpstone currency and cosmetics: leveling up their coach or completing seasonal tasks.
To mollify players, the Blood Bowl team is rolling out two new ways to earn warpstone and cosmetic items. The first method is through coach progression by winning matches, still pending implementation in a future update. The second way is to earn XP by accomplishing tasks during seasonal events, available in both single-player and multiplayer modes.
Players who buy the Brutal Edition of Blood Bowl 3 will receive 1,000 warpstones as part of their purchase. However, no other means of acquiring warpstones are available on the game's store page as of now. Additional teams can be unlocked through a 'Blood Pass' system, with each season offering rewards based on payment choices. Players who don't pay still earn rewards as they progress, while paying players get instant unlocks, including a new team each season.
To address these challenges, the developers unveiled two more ways for players to earn warpstone and cosmetics: coach leveling through victories and XP for completing seasonal tasks in single-player or multiplayer modes. However, these features are not yet accessible, with coach leveling to be added in an upcoming update and Season 1 starting on May 25th, according to their schedule.
Paying players will benefit from the 'Blood Pass' system, akin to other video game season passes, providing rewards including one new team per season for those who opt to pay.
In conclusion, the developers of Blood Bowl 3 are committed to improving the game after the rocky launch by addressing player concerns and maintaining incentives through reward systems for those willing to invest financially.